C# / Unity API ============== C# support is provided primarily for Unity applications. The managed assembly is distributed via the separate `cwipc_unity `_ repository and wraps the native ``cwipc`` libraries. From Unity, import the ``cwipc_unity`` package and use the supplied prefabs and scripts such as ``cwipc_playback_stream`` or ``StreamedPointCloudReader``. Standalone .NET or Mono programs can also P/Invoke the native ``cwipc`` DLLs located in the installation, although this is less common. Refer to the Unity repository for detailed examples and documentation.