C# / Unity API
C# support is provided primarily for Unity applications. The managed
assembly is distributed via the separate cwipc_unity repository and wraps the native cwipc
libraries.
From Unity, import the cwipc_unity package and use the supplied prefabs and
scripts such as cwipc_playback_stream or StreamedPointCloudReader.
Standalone .NET or Mono programs can also P/Invoke the native cwipc DLLs
located in the installation, although this is less common.
Refer to the Unity repository for detailed examples and documentation.